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Development

Inside Facette.

Game information becomes a useful second-screen view, designed around each game.

Keeping game information trustworthy

Connection-aware information

Know when the information is current.

Game information is useful when you know it's current. Ember Vault is designed to show connection status alongside the information you rely on.

Clear connection status.

Facette's design distinguishes confirmed game state from derived or assumed values. Missing information should stay unknown; a lost connection should clear old readings.

Empty slots and disconnected states should be clear at a glance.

Kaia: a character that reflects your equipment

Planned game connection

Your OSRS gear, reflected on Kaia

Equip a platebody in OSRS, and Kaia's body armor will change to plate in Facette. Her weapon and legs will stay unchanged.

2D first, with 3D in progress

Kaia will initially use 2D artwork that changes with your equipped gear. We're also developing a 3D version.

Live equipment matching is in development.

Try the equipment concept
Planned Intelligence: help choosing what to bring

Planned Intelligence

Help with your next decision.

Showing game state answers what is happening. Planned Intelligence adds context: your task, the equipment you have, and what you want to achieve. Suggestions should make their reasoning visible and leave the choice with you.

Prepare

Prepare for a task

Plan what to bring for a Slayer task using your available equipment and preferred approach.

Explain

Understand a suggestion

Show which game facts and reference information support a suggestion, and explain its tradeoffs.

Resume

Resume your session

Remember your goal and recent progress so you can get back into your session.

Intelligence is planned for after the first OSRS beta.

How the project started

Where it started

It started with a row of buttons.

My first version gave me quick access to controls in a space game. I got used to reaching for that screen, then realized I wanted it to show game information too. Facette grew from there.

That changed the question from “what can I put on another screen?” to “what would actually help me while I play?” Ember Vault is the next expression of that idea.